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Index of /dqlist/adventures/
 
  •  
  • Name
  • Description
  • Against The Iron Cross players guide.
  • Play the world of Albion with the DragonQuest system. File 1 of 3.
  • Play the world of Albion with the DragonQuest system. File 2 of 3.
  • Play the world of Albion with the DragonQuest system. File 3 of 3.
  • Full Issue. Ares Nr. 11 - Albion: Land of Faerie, November 1981. With some materiel not found above.
  • Assault at the Ogre Camp by Tom Robinson.
  • Beauty is But Skin Deep by Michael Brunton. Imagine Magazine No. 7, October 1983, pp. 21-28. (PDF)
  • Beauty is But Skin Deep by Michael Brunton. Imagine Magazine No. 7, October 1983. pp. 21-28. (ZIP)
  • An introductory mini-scenario for the Dragonquest Majesty Campaign.
  • A mini-scenario for the Dragonquest Majesty Campaign.
  • A scenario for the Dragonquest Majesty Campaign.
  • The first of a series of ‘Extended Encounters’ for DragonQuest Majesty.
  • The second of a series of ‘Extended Encounters’ for DragonQuest Majesty.
  • The third of a series of ‘Extended Encounters’ for DragonQuest Majesty.
  • The fourth of a series of ‘Extended Encounters’ for DragonQuest Majesty.
  • The sixth of a series of ‘Extended Encounters’ for DragonQuest Majesty.
  • The seventh of a series of ‘Extended Encounters’ for Dragonquest Majesty.
  • The eight of a series of ‘Extended Encounters’ for Dragonquest Majesty.
  • Dragon-Newt Campaign.
  • Dragon-Newt Maps.
  • Dragon-Newt Number 1, The Scale of Things by JRR Davis.
  • Dragon-Newt Number 3, A Common Sort of Metal by JRR Davis.
  • Dragon-Newt Number 4, Citadel of Convenience by JRR Davis.
  • Dragon-Newt Number 7, Rendezvous of Silver.
  • Dragon-Newt Number 8, The Town of Eynsville Point.
  • Jack of All Trades by Roger Hall. Imagine Magazine No. 6, September 1983, pp. 21-28. (PDF Format)
  • Jack of All Trades by Roger Hall. Imagine Magazine No. 6, September 1983, pp. 21-28 (ZIP Files)
  • Majesty - Ardania South East Map.
  • The DragonQuest campaign set in Ardania, world of the computer game Majesty.
  • Majesty - Ardania Full Map.
  • *Judges Guild, 1982. 64 pages booklet; product #890. Magebird Quest is a beginner's level adventure. A quest to bring back a live specimen of the very rare bird, the Azure-tipped Sea Falcon. By David Sering.
  • Encounter Table for Mermist Marshes by Tom Robinson.
  • A beginning adventure. It requires at least one character to have the Ranger skill.
  • Sethotep by Graeme Davis. Imagine Magazine, July 1984. (PDF Format)
  • Sethotep Map. Imagine Magazine, July 1984.
  • Sethotep by Graeme Davis. Imagine Magazine, July 1984. (ZIP Files)
  • *Judges Guild, 1982. 48 pages booklet; product #930. Starsilver Trek is an interesting adventure, where the player characters can all be dwarves! By Diane Mortimer and Bill Pixley.
  • Terrors at the Mylan Ups.
  • *The Barrow of Calimendil. A capsule adventure by Tom Robinson.
  • *Map for The Barrow of Calimendil by Tom Robinson.
  • DragonQuest Adventure Two - The Blade of Allectus. SPI #317P11. 1980. By Nick Karp. (Adventure)
  • The Camp of Alla-Akabar. 1981. Part of the rules book. By Gerry Klug. (Adventure)
  • The Crypts of the Dark Ones by David Lind.
  • *DragonQuest Adventure Three - The Enchanted Wood. SPI #3551. 1981. By Jennell Jaquays, writing under the name Paul Jaquays. (Adventure)
  • The House of Kurin by David James Ritchie. A DragonQuest Capsule Adventure. SPI, 1981.
  • DragonQuest Adventure One - The Palace of Ontoncle. SPI #316P11. 1980. By Peter Herzig. (Adventure)
  • The Medford Adventure by Rodger Thorm.
  • The River. A capsule adventure by Tom Robinson.
  • Treasure Map for The River by Tom Robinson.
  • *The Sentinel Chapel by Rodger Thorm. Antherwyck House Games LLC, 2017. Booklet. #AHG7102-194. Still in print from: https://www.drivethrurpg.com/browse/pub/6871/Antherwyck-House-Games.
  • The Shattered Statue. DQ1. TSR #9221. 1988. Contains portions of Arcane Wisdom - The College of Rune Magics, The College of Shaping Magics. By Jennell Jaquays, writing under the name Paul Jaquays. (Adventure, Rules)
  • The Treasure of Socantri by Gerry Klug. A DragonQuest Capsule Adventure. SPI, 1981.
  • *The Water Works by Rodger Thorm. Antherwyck House Games LLC, 2012. Booklet. #AHG2102-101. Still in print from: https://www.drivethrurpg.com/browse/pub/6871/Antherwyck-House-Games.
  • *The Wilderness of Ordurak by Rodger Thorm. Antherwyck House Games LLC, 2013. Booklet. #AHG4102-103. Still in print from: https://www.drivethrurpg.com/browse/pub/6871/Antherwyck-House-Games.